

Need for Speed: Carbon2006
Need for Speed: Carbon is an arcade-style street racing game set in an open-world city. Players compete in illegal night races across different event types, including circuits, sprints, drifting, and canyon duels on winding mountain roads, while evading police pursuits. Cars are drawn from licensed real-world models across tuner, muscle, and exotic classes, and can be heavily tuned and visually customized. A key feature is the crew system, in which players recruit AI wingmen with specialized roles to assist during races and take over rival-controlled territories.
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Released: 2006-10-31
Developer: EA Black Box, EA Canada, TransGaming Inc.
Publisher: Electronic Arts
Platforms: PlayStation 3, PC (Microsoft Windows), Mac, Xbox 360
See all release dates (15)
Xbox 360 (Other): Oct 31, 2006
PC (Microsoft Windows) (Other): Oct 31, 2006
Xbox 360 (Other): Nov 03, 2006
PC (Microsoft Windows) (Other): Nov 03, 2006
Xbox 360 (Other): Nov 16, 2006
PC (Microsoft Windows) (Other): Nov 16, 2006
PlayStation 3 (Other): Nov 17, 2006
Xbox 360 (Other): Dec 21, 2006
PlayStation 3 (Other): Dec 21, 2006
PC (Microsoft Windows) (Other): Dec 21, 2006
PlayStation 3 (Other): Mar 22, 2007
PlayStation 3 (Other): Mar 23, 2007
Mac (Other): Aug 17, 2007
Mac (Other): Aug 21, 2007
Mac (Other): Aug 29, 2007
Also known as: NFS: Carbon, NFS Carbon, NFSC
Need for Speed: Carbon is an arcade-style street racing game set in an open-world city. Players compete in illegal night races across different event types, including circuits, sprints, drifting, and canyon duels on winding mountain roads, while evading police pursuits. Cars are drawn from licensed real-world models across tuner, muscle, and exotic classes, and can be heavily tuned and visually customized. A key feature is the crew system, in which players recruit AI wingmen with specialized roles to assist during races and take over rival-controlled territories.
Need for Speed: Carbon is an arcade-style street racing game set in an open-world city. Players compete in illegal night races across different event types, including circuits, sprints, drifting, and canyon duels on winding mountain roads, while evading police pursuits. Cars are drawn from licensed real-world models across tuner, muscle, and exotic classes, and can be heavily tuned and visually customized. A key feature is the crew system, in which players recruit AI wingmen with specialized roles to assist during races and take over rival-controlled territories.
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