

Heroes of Newerth2010


Heroes of Newerth2010
Heroes of Newerth builds upon the DotA formula and takes it to the next level by delivering cutting edge graphics, fast-paced gameplay, meticulous statistical tracking, and server-client networking that feeds gamers' competitive appetites around the world. Heroes of Newerth puts two teams of players against each other: the Legion and the Hellbourne. Both teams are based at opposite sides of a map. The standard map is split into three continuous 'lanes' (Two in one of the lesser-played maps), running from one base to the other. Defensive towers are positioned evenly through each lane, until the lanes terminate at a team's base. After 12 years of competitive release, Heroes of Newerth finally went offline on June 20th 2022.
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Released: 2010-05-12
Developer: Frostburn Studios, S2 Games
Publisher: Frostburn Studios, S2 Games
Platforms: Linux, PC (Microsoft Windows), Mac
See all release dates (3)
PC (Microsoft Windows) (Other): May 12, 2010
Linux (Other): May 12, 2010
Mac (Other): May 12, 2010
Also known as: HoN
Heroes of Newerth builds upon the DotA formula and takes it to the next level by delivering cutting edge graphics, fast-paced gameplay, meticulous statistical tracking, and server-client networking that feeds gamers' competitive appetites around the world. Heroes of Newerth puts two teams of players against each other: the Legion and the Hellbourne. Both teams are based at opposite sides of a map. The standard map is split into three continuous 'lanes' (Two in one of the lesser-played maps), running from one base to the other. Defensive towers are positioned evenly through each lane, until th…
Heroes of Newerth builds upon the DotA formula and takes it to the next level by delivering cutting edge graphics, fast-paced gameplay, meticulous statistical tracking, and server-client networking that feeds gamers' competitive appetites around the world. Heroes of Newerth puts two teams of players against each other: the Legion and the Hellbourne. Both teams are based at opposite sides of a map. The standard map is split into three continuous 'lanes' (Two in one of the lesser-played maps), running from one base to the other. Defensive towers are positioned evenly through each lane, until th…
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