

Half-Life: Source2004
Half-Life: Source is a port of Valve's original acclaimed game Half-Life to their new Source engine used for Half-Life 2. It takes advantage of vertex and pixel shaders to create realistic water effects, and can now portray realistic physics effects. It also has new menus, improved lighting and soft shadows, ragdoll character animations, and a 3D skybox replacing the old 16-bit color prerendered bitmap skies.
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Released: 2004-06-01
Developer: Valve
Publisher: Valve
Platforms: Linux, PC (Microsoft Windows), Mac
See all release dates (3)
PC (Microsoft Windows) (Other): Jun 01, 2004
Mac (Other): Sep 25, 2013
Linux (Other): Sep 25, 2013
Also known as: HλLF-LIFE: SOURCE
Half-Life: Source is a port of Valve's original acclaimed game Half-Life to their new Source engine used for Half-Life 2. It takes advantage of vertex and pixel shaders to create realistic water effects, and can now portray realistic physics effects. It also has new menus, improved lighting and soft shadows, ragdoll character animations, and a 3D skybox replacing the old 16-bit color prerendered bitmap skies.
Half-Life: Source is a port of Valve's original acclaimed game Half-Life to their new Source engine used for Half-Life 2. It takes advantage of vertex and pixel shaders to create realistic water effects, and can now portray realistic physics effects. It also has new menus, improved lighting and soft shadows, ragdoll character animations, and a 3D skybox replacing the old 16-bit color prerendered bitmap skies.
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