

Silent Hill: Origins2007
Silent Hill: Origins is the fifth installment in the Silent Hill survival horror series, and a prequel to the original game. As in the previous entries, the player move back and forth between nightmare and real versions of the town, gathering items used to solve puzzles and open up new areas. Monsters of various types provide obstacles and, in series tradition, are mostly disturbingly twisted versions of humanity. The main character can fight with his bare fists or use melee weapons. Unlike previous games in the series, melee weapons break after a time. There are also one-shot items that can be thrown and several guns. There is no HUD, but the edge of the screen turns red when the protagonist is near death.
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Released: 2007-11-06
Developer: Climax LA
Publisher: Konami Digital Entertainment
Platforms: PlayStation Portable, PlayStation 2
See all release dates (7)
PlayStation Portable (Other): Nov 06, 2007
PlayStation Portable (Other): Nov 16, 2007
PlayStation Portable (Other): Nov 30, 2007
PlayStation Portable (Other): Dec 06, 2007
PlayStation 2 (Other): Mar 04, 2008
PlayStation 2 (Other): May 16, 2008
PlayStation 2 (Other): May 23, 2008
Also known as: SHO, Silent Hill: Zero, Silent Hill: 0rigins, Silent Hill 0, SH0
Silent Hill: Origins is the fifth installment in the Silent Hill survival horror series, and a prequel to the original game. As in the previous entries, the player move back and forth between nightmare and real versions of the town, gathering items used to solve puzzles and open up new areas. Monsters of various types provide obstacles and, in series tradition, are mostly disturbingly twisted versions of humanity. The main character can fight with his bare fists or use melee weapons. Unlike previous games in the series, melee weapons break after a time. There are also one-shot items that can b…
Silent Hill: Origins is the fifth installment in the Silent Hill survival horror series, and a prequel to the original game. As in the previous entries, the player move back and forth between nightmare and real versions of the town, gathering items used to solve puzzles and open up new areas. Monsters of various types provide obstacles and, in series tradition, are mostly disturbingly twisted versions of humanity. The main character can fight with his bare fists or use melee weapons. Unlike previous games in the series, melee weapons break after a time. There are also one-shot items that can b…
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