

Final Fantasy VIII1999


Final Fantasy VIII1999
Final Fantasy VIII is the eighth main installment in the Final Fantasy series. The gameplay makes a departure from many series standards. While it still uses the Active Time Battle system, it deviates from the series' traditional means of boosting a character's power via leveling, although levels are not completely abandoned as they were in Final Fantasy II. In addition, it does not have a Magic Point-based system for spell-casting. Instead, magic is collected, drawn, and created from items, and is used to power up the characters via the junction system.
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Released: 1999-02-11
Developer: Square Product Development Division 1
Publisher: Square, Square Electronic Arts, Square Enix
Platforms: PlayStation 3, PlayStation, PlayStation Portable
See all release dates (10)
PlayStation (Other): Feb 11, 1999
PlayStation (Other): Sep 09, 1999
PlayStation (Other): Oct 27, 1999
PlayStation (Other): Oct 29, 1999
PlayStation 3 (Other): Sep 24, 2009
PlayStation Portable (Other): Sep 24, 2009
PlayStation 3 (Other): Dec 17, 2009
PlayStation Portable (Other): Dec 17, 2009
PlayStation 3 (Other): Dec 24, 2009
PlayStation Portable (Other): Dec 24, 2009
Also known as: Финальная Фантазия 8, FINAL FANTASY VIII, Final Fantasy 8, FFVIII, FF8, 最终幻想8, 太空戰士 8
Final Fantasy VIII is the eighth main installment in the Final Fantasy series. The gameplay makes a departure from many series standards. While it still uses the Active Time Battle system, it deviates from the series' traditional means of boosting a character's power via leveling, although levels are not completely abandoned as they were in Final Fantasy II. In addition, it does not have a Magic Point-based system for spell-casting. Instead, magic is collected, drawn, and created from items, and is used to power up the characters via the junction system.
Final Fantasy VIII is the eighth main installment in the Final Fantasy series. The gameplay makes a departure from many series standards. While it still uses the Active Time Battle system, it deviates from the series' traditional means of boosting a character's power via leveling, although levels are not completely abandoned as they were in Final Fantasy II. In addition, it does not have a Magic Point-based system for spell-casting. Instead, magic is collected, drawn, and created from items, and is used to power up the characters via the junction system.
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