

Mario Kart 641996
Mario Kart 64 is the second main installment of the Mario Kart series. It is the first game in the series to use three-dimensional graphics, however, the characters and items in this game are still two-dimensional, pre-rendered sprites. The game offers two camera angles and three engine sizes: 50cc, 100cc and 150cc. Each kart has distinctive handling, acceleration and top speed capabilities. Shells that you fire at rival racers, Bananas that make them skid out and Lightning Bolts that make them small and very slow are just a few of the game's unique power-ups.
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Released: 1996-12-14
Developer: Nintendo Entertainment Analysis & Development
Publisher: Nintendo, iQue
Platforms: Wii, Nintendo 64, Wii U
See all release dates (16)
Nintendo 64 (Other): Dec 14, 1996
Nintendo 64 (Other): Feb 10, 1997
Nintendo 64 (Other): Jun 24, 1997
Nintendo 64 (Other): Jan 08, 1998
Nintendo 64 (Other): 1999
Nintendo 64 (Other): Dec 25, 2003
Wii (Other): Jan 26, 2007
Wii (Other): Jan 26, 2007
Wii (Other): Jan 29, 2007
Wii (Other): Jan 30, 2007
Wii (Other): Apr 26, 2008
Wii U (Other): Jan 06, 2016
Wii U (Other): Jan 21, 2016
Wii U (Other): Jan 22, 2016
Wii U (Other): Dec 29, 2016
Wii (Other): TBD
Also known as: MK64, Super Mario Kart R, 马力欧卡丁车, 瑪利歐賽車64, Mario Kateu 64, 마카 64, Mario Kart Roku-juu Yon, Maliou Kadingche, Mǎlì'ōu Kǎdīngchē, Mario Kǎdīngchē
Mario Kart 64 is the second main installment of the Mario Kart series. It is the first game in the series to use three-dimensional graphics, however, the characters and items in this game are still two-dimensional, pre-rendered sprites. The game offers two camera angles and three engine sizes: 50cc, 100cc and 150cc. Each kart has distinctive handling, acceleration and top speed capabilities. Shells that you fire at rival racers, Bananas that make them skid out and Lightning Bolts that make them small and very slow are just a few of the game's unique power-ups.
Mario Kart 64 is the second main installment of the Mario Kart series. It is the first game in the series to use three-dimensional graphics, however, the characters and items in this game are still two-dimensional, pre-rendered sprites. The game offers two camera angles and three engine sizes: 50cc, 100cc and 150cc. Each kart has distinctive handling, acceleration and top speed capabilities. Shells that you fire at rival racers, Bananas that make them skid out and Lightning Bolts that make them small and very slow are just a few of the game's unique power-ups.
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