


Metal Gear Solid V: The Phantom Pain2015
Metal Gear Solid V: The Phantom Pain is the sequel to Metal Gear Solid V: Ground Zeroes and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and night cycle and various weather effects that influence enemy behaviour, visibility and sound. Sabotaging or destroying certain structures can also influence other parts of the map.
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Released: 2015-09-01
Developer: Kojima Productions
Publisher: Konami
Platforms: PlayStation 3, PlayStation 4, PC (Microsoft Windows), Xbox 360, Xbox One
See all release dates (5)
PlayStation 4 (Other): Sep 01, 2015
Xbox 360 (Other): Sep 01, 2015
PC (Microsoft Windows) (Other): Sep 01, 2015
PlayStation 3 (Other): Sep 01, 2015
Xbox One (Other): Sep 01, 2015
Also known as: MGSV, Metal Gear Solid 5, MGSVTPP, MGS5TPP, MGS5, The Phantom Pain, Metal Gear Solid V, MGSV: TPP
Metal Gear Solid V: The Phantom Pain is the sequel to Metal Gear Solid V: Ground Zeroes and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and …
Metal Gear Solid V: The Phantom Pain is the sequel to Metal Gear Solid V: Ground Zeroes and a prequel to the original Metal Gear. The game has a complex story with long cut-scene sequences, but there are fewer and they are shorter compared to earlier Metal Gear Solid titles. Most of the gameplay mechanics introduced in Ground Zeroes are carried over: it is still an action game and stealth oriented but replaces the linear corridor design from most earlier titles with large open world environments that offer the player unrestricted freedom for the approach. The world has now a real-time day and …
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