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Fallout: Brotherhood of Steel 2

Fallout: Brotherhood of Steel 2

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Released: TBA

Developer: Interplay Entertainment

Publisher: Interplay Entertainment

Platforms: PlayStation 2

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Fallout: Brotherhood of Steel 2 was the canceled sequel to Fallout: Brotherhood of Steel and was in development by Interplay Entertainment who would self-publish it if it were ever made. The development of the game started before the completion of the original and its development caused the cancellation of Black Isle Studio's Fallout 3. Like Fallout 3, the game was near completion when it was canceled. Like its predecessor, the game would have used the Dark Alliance Engine. It was targeted for a Christmas 2004 release date. Like other Fallout games, the game would have used a reputation syste

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